![]() Compared to drawing humans, creature drawing allows him to be “more loose and creative.” “I love anything with scales and big teeth,” Palmer remarked to an attendee at LightBox. RJ Palmer’s design for the growth cycle of a Dakotaraptor, one of the playable dinosaurs in Saurian. It ended up in his concept art for Detective Pikachu, especially when the focus was on the likes of Charizard and a cut concept with a fossil exhibit of Pokémon. Palmer’s applied it to the more dinosaur-like subjects in his realistic Pokémon series. The realistic dinosaur aesthetic has long been important to him. “It’s basically like a masterclass on drawing dinosaurs properly,” RJ Palmer tells Cliqist when talking about his work on Saurian during LightBox Expo. Urvogel Games consulted with paleontologists to recreate their dinosaurs and the Hell Creek ecosystem they once called home. Currently available through Early Access on Steam, it’s a survival-simulator from the perspective of hatchling dinosaurs trying to live long enough to grow up. Successfully funded on Kickstarter in 2016, Saurian is a game fuelled by a wonderfully imaginative concept: players become dinosaurs.
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