![]() Improved error messages for Schematics (Covert. Inbetween Iron and Emerald gates, they contain 2 trigger/action sets with 1 parameter for each! You can now connect engines to each other. ![]() Facade rework: hollow facades are now explicit, separate items, craftable in the Assembly Table. Fancy! Filters! Replace an iron ingot with a bar in the lens recipe to filter items passing through by color. You can now configure patterns in more detailed ways! Crafted from an iron ingot, a dye and a piece of glass in an Assembly Table, they are used to color items passing through them on pipes. You’re probably on that version or higher by now either way. Sorry for not realizing this sooner! We really need better testing.
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